10 "friends" of Batman: supergadgets in a superhero arsenal

10 "friends" of Batman: supergadgets in a superhero arsenal
10 "friends" of Batman: supergadgets in a superhero arsenal
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In addition to the Batmobile and the cloak, the superhero's arsenal, who has chosen the image of a bat as a symbol, has many devices that allow you to deal with opponents. Among them there are even devices on kryptonite, which is very useful given the aggravation of relations between Batman and Superman.

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Batcomputer

Batman's computer plays an important role in coordinating the superhero's gadgets in the field and guarding his headquarters. 24 hours a day, 7 days a week, the bat computer provides the superhero with access to essential information, including hacking the archives of the police and government agencies of Gotham. By connecting a computer to satellite communication modules, Batman can also access various network resources. It is worth mentioning the artificial intelligence A.L.F.R.E.D., which should replace Batman's faithful assistant, the butler Alfred Pennyworth.

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© screenrant.comBatclaw

In the early stories of Batman's adventures, the superhero used a "rudimentary" tool that acted like a normal harpoon when fighting the punks. However, the creators of the comics quickly realized that such a weapon would not be suitable for dealing with more serious opponents, such as Iron Man. As a result, a Batclaw appeared, with which you can easily disarm the enemy and pull him towards you. The Batclaw has two firing modes. In single player mode, a steel cable is fired, along which Batman can climb or descend. A double shot will help pull the cable between the roofs of the two buildings.

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© screenrant.comSound emitter

Sometimes Batman uses bats as assistants. He can control them with the help of a sound emitter, which allows him to gather flocks of bats in a certain place. The animals feel this signal for many kilometers. In various situations, Batman used a winged army to attack the enemy or distract attention from himself during his escape. However, if there are no mice in the available radius, the superhero reconfigures the emitter and simply stuns the enemies with a sonic explosion.

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Over the years of creating Batman comics, many special vehicles have been invented. Some of them, taking into account the exhausted imagination of the authors, already resembled ordinary mechanisms and differed from each other only in a special coloring. This was not the case with the Batoplane, or Batman's plane. The gadget was first introduced in the Batman vs. Vampire comic. Initially, it was a device with a propeller, then transformed into a kind of hang glider. Thanks to this device, the superhero could hover in the air.

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© screenrant.comGadgets on kryptonite

Kryptonite plays an important role in the confrontation between Batman and Superman. In several comic book storylines, Batman has already used kryptonite-powered devices. In Frank Miller's comics "The Return of the Dark Knight" and "The Dark Knight Strikes Again," Batman uses kryptonite devices to lure Superman into his lair, smothered by Lex Luthor, and then uses kryptonite gauntlets to hold Kal-El. Also in one of the comics, Batman carries a kryptonite ring with him as protection from Superman.

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This Batman accessory is not mentioned too often, but it is very important for a superhero. The belt contains everything you need: lockpicks, mini cameras, grenades (bat bombs) and more. It is also equipped with a GPS and a radio communication module (by the way, the kryptonite ring is also stored there). The belt is equipped with a security system.If the enemy tries to remove it, they will receive a fatal electric shock.

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© screenrant.comLaser sword

Quite a rare Batman weapon, first shown in one of the episodes of the series "Batman: The Brave and the Bold", where the superhero fights with clockwork robots. The theme of the Batman-Sword was never developed further, since according to legend, he suppresses his rivals more than chops them to pieces.

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© screenrant.comMask of Batman

The Batman mask, or rather the helmet, is extremely functional. If at first it was a disguise intimidating enemies, then over time it turned into a complex sensory device. The mask includes modes of "X-ray vision", voice changes, monitoring of the physical parameters of the wearer, scanning, various shooting modes and even a lie detector. In addition, connecting the mask to the bat-computer greatly expands its capabilities. Also, this helmet has a protective function. It is fitted with Kevlar plates to prevent head injuries.

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Batman's subversive arsenal is constantly growing. And although hand-to-hand combat remains the main way of resolving conflicts for the superhero, he boldly uses grenades to delay and stun villains. At the same time, some of the grenades are equipped with a remote detonation system and readjustment during the flight of the projectile. In order to make the process of throwing grenades easier, grenade launchers are built into the Batman suit and the Batmobile.

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This personal gadget first appeared in Batman's comics in 1939 and has since remained the staple of the superhero's arsenal. A batarang fired at the enemy stuns him and returns back. However, with the help of this device, you can not only disarm and neutralize the enemy. In the comics, there are versions of the Batarang with built-in explosives and sharpened edges, designed for more bloodthirsty battles. However, it is worth recalling that Batman rarely bleeds to his enemies, because the power of a superhero, as you know, is not in this.

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